Excerpts and information on UX deliverables for multiple digital products.
Role: UX Director and Designer
01. Online Medical Courseware
a. Client
DigitalMed, a learning company dedicated to helping healthcare professionals accelerate their professional development by providing online learning services.
b. Project
A web resource for nurses to maintain compliance, continue their education, receive orientation, and to improve their overall performance.
c. UX Audience
Internal personnel: healthcare executives, subject matter experts, technical writers, designers, and developers
d. UX Deliverable
UML diagram that allowed for all internal audiences to have a common reference for accessing the website’s main functionality for a curriculum’s courses and lessons.
02. Responsive Sports Schedule
a. Client
University of Kentucky’s athletics program that supports and promotes 21 collegiate sports year round.
b. Project
Responsive web schedule capable of providing live coverage, scores, game information, stats, and promotional opportunities for multiple sports.
c. UX Audience
Athletic directors, sports information directors, university staff, internal management, designers, and developers
d. UX Deliverable
Wireframes and visual mockups to provide information for client review and details on overall functionality for engineering.
Desktop
Mobile
03. Mobile Sports App
a. Client
The ACC, a collegiate athletic conference comprised of 15 member universities that compete in the NCAA’s Division I.
b. Project
Mobile sports app capable of providing live coverage, scores, schedules, stats, video, news, and game information for all conference universities.
c. UX Audience
Internal management, athletic directors, sports information directors, conference staff, designers, and developers
d. UX Deliverable
Activity diagram and wireframes to provide information on high-level app navigation and functionality for internal review and overall project scope for engineering.